Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Nov 21, 2006, 08:11 AM // 08:11   #1
Desert Nomad
 
NeHoMaR's Avatar
 
Join Date: Feb 2006
Advertisement

Disable Ads
Lightbulb Change Sunspear title (this is NOT about you can't max it)

All titles are hard in some way, normally when you see someone with a title of level (5) or more is amazing, incredible hard to get normally, you can see here the only title you could get to (5) or more extremely easy is the Sunspear one: http://gw.gamewikis.org/wiki/Titles

This even have some minor problems in game, like it's a fake rank title if you see it really fast in HA, or when I go with my hard earned HA rank title in Elona, people just think it's Sunspear aka super-easy-to-get-title.

The only one title anyone even the newbiest one could past from level (5) is Sunspear. My suggestion is change it to a max of (4), when you could get up to level (1) in the first island, get (2) for continue the main missions, and an extremely hard level (3) and/or (4). About the sunspear res signet, is easy, 25% of energy per rank, up to 100% in rank (4)

(1) Sunspear Captain 500 points.
(2) Sunspear General 2,500 points.
(3) Sunspear Castellan 7,500 points.
(4) Spearmarshal 15,000 points.
NeHoMaR is offline   Reply With Quote
Old Nov 21, 2006, 08:34 AM // 08:34   #2
Lion's Arch Merchant
 
Tiny Killer's Avatar
 
Join Date: Apr 2006
Location: Oshkosh, WI USA
Guild: Exile Champions of Heroic Order [ECHO]
Default

I see no problems with the Sunspear title track as it currently is.
Tiny Killer is offline   Reply With Quote
Old Nov 21, 2006, 08:54 AM // 08:54   #3
Desert Nomad
 
NeHoMaR's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Tiny Killer
I see no problems with the Sunspear title track as it currently is.
I know is not easy to understand, because it's psychological. Before Nightfall, every time you saw a (5), (6) or more in a title, you felt respect and admiration for that player, now everyone could have that just killing some monsters.
NeHoMaR is offline   Reply With Quote
Old Nov 21, 2006, 09:54 AM // 09:54   #4
Furnace Stoker
 
Join Date: Jun 2006
Profession: E/
Default

So your p'd off because the max title isnt above (4).

I can honestly think of more important things that Anet needs to worry about, other then whether a max title can be reached by rank 4.

If you want to look flashy with a max title which goes up to rank 5 or 6, then display that one instead.
freekedoutfish is offline   Reply With Quote
Old Nov 22, 2006, 09:00 AM // 09:00   #5
Desert Nomad
 
NeHoMaR's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by freekedoutfish
So your p'd off because the max title isnt above (4).

I can honestly think of more important things that Anet needs to worry about, other then whether a max title can be reached by rank 4.

If you want to look flashy with a max title which goes up to rank 5 or 6, then display that one instead.
Another one that doesn't understand my point

Well, I hope at least one developer read this thread, don't really matter if he/she answer or not; I hope he/she understand the big importance of the "psychology" of the title numbers. Sunspear title is indirectly decreasing the real value of the others titles; IMO all titles should be very difficult to get to that numbers.
NeHoMaR is offline   Reply With Quote
Old Nov 22, 2006, 09:04 AM // 09:04   #6
Grindin'
 
Thom Bangalter's Avatar
 
Join Date: Dec 2005
Location: MO
Profession: E/Mo
Default

I would have agreed with you until I got my new title, now I don't care. But I do know where you're coming from. It kind of bothered me too.
Thom Bangalter is offline   Reply With Quote
Old Nov 22, 2006, 09:11 AM // 09:11   #7
Academy Page
 
Join Date: Jan 2006
Location: UK
Profession: W/Mo
Default

Quote:
Originally Posted by NeHoMaR
Sunspear title is indirectly decreasing the real value of the others titles; IMO all titles should be very difficult to get to that numbers.
How on earth is it decreasing the value of other titles? IMO it sounds more like you don't want casual players running around with a title, no one sits there thinking 'oh s/he's lvl 6 sunspear s/he must be great'. Its a title related to the storyline and from what I've seen makes lesser Sunspear NPC's see you as a hero. It could have 20 ranks in it and I wouldn't think of it any different other than an easy title to get that improves a skill, most people aren't idiots and know what the Sunspear rank is.
[KotL]Mjolnir is offline   Reply With Quote
Old Nov 22, 2006, 10:07 AM // 10:07   #8
Desert Nomad
 
NeHoMaR's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by [KotL]Mjolnir
...IMO it sounds more like you don't want casual players running around with a title....
Well, in some way, yeah, I don't wanna see "casual" players with titles, indeed, the only one title a "casual" player could show is the Sunspear one; and also, I am sick of seeing people with that super easy title out there; Now the only way to be different and special is don't show it, got it?
NeHoMaR is offline   Reply With Quote
Old Nov 22, 2006, 10:15 AM // 10:15   #9
Furnace Stoker
 
Join Date: Jun 2006
Profession: E/
Default

Quote:
Originally Posted by NeHoMaR
Another one that doesn't understand my point

Well, I hope at least one developer read this thread, don't really matter if he/she answer or not; I hope he/she understand the big importance of the "psychology" of the title numbers. Sunspear title is indirectly decreasing the real value of the others titles; IMO all titles should be very difficult to get to that numbers.
lol. Someone doesnt agree with you, and you say they dont understand your point.

I understand your point perfectly mate. So dont try to call people stupid just because they dont agree with you.

I have 4 full titles as it is and im within inches of my 5th one. I appreciate the fact that at max they have more ranks in them, compared to titles such as Sunspear.

But the difference is.... I DONT CARE. I dont see the issue. I dont see the "psychological" issue of it.

I have 4 other full titles, and if I need one to show off I can just select it. Why anyone wants to show off their sunspear title anyway, I dont know. The only good it does is increasing dmg when using that sunspear skill.

But if they want to, then so be it. We have countless other titles which takes loads of effort to achieve, so go do them.

If you dont like how the sunspear title only takes 4 ranks to complete, then complete it and DONT SHOW IT.

What idiot is honestly going to look at you, see your title, see you have the max title for sunspear and go....

"OMG, that titles not as good because it only takes 4 ranks to be max on it...pffft"

....the answer? Vain, egotistical morons. I suspect that your one of those people. I apologise if im wrong, but from what youve wrote, you seem more bothered about whether you look good with your title, as apose to the sheer satisfaction of just completing it.

Last edited by freekedoutfish; Nov 22, 2006 at 01:11 PM // 13:11..
freekedoutfish is offline   Reply With Quote
Old Nov 22, 2006, 10:48 AM // 10:48   #10
Academy Page
 
toramiko's Avatar
 
Join Date: Aug 2005
Location: Canada
Guild: Mystic Masters of Gaia
Profession: Mo/
Default

I understand your meaning, but I don't see the problem -- if any. The "psychology of the title numbers" holds no ground in the eyes of experienced players.

So new and ignorant players show it off because five is greater than three. "Yahoo, I pwnz!" *rolls eyes* However, if you've been around Guild Wars, you should know better.

The sunspear ranks meld nicely into the story of Night Fall and has a proper sense of progression. But outside of the story, that title holds no real meaning. (Except for having your rebirth signet more effective.)

To be honest, any of the titles have no real meaning to me. Albeit some have their useful effects like Wisdom, Treasure Hunter, and Lightbringer. They are just mere indications of what that player has achieved over time.

So the sunspear rank takes less time than others. But the cartographer title just requires you to explore the map. Drunkard title can be achieved by sitting in town. Big deal? Lightbringer points aren't hard to get either if you have the time to waste. Heck, even fame was farmed before.

How "difficult" are those tasks? Not very. They just take time -- like all the other titles. Of course, more experienced or "smart" players will achieve them in less time. And even that statement has its exceptions.

To make this post come to an end. There is no "psychology of the title numbers". The perception of each player on these titles is where the psychology lies. Some are perfectionists who crave ALL the titles, some like to pick and choose, AND some "just don't care".

Some believe a high rank is representative of one's skill, experience, and abilities. I hardly believe that's true after seeing what I've seen over the span of Guild Wars.

What a title truly represent, is the time and effort you yourself put into each one. If you're proud of it. That's all that matters. If you're not, slap on another one. Simple solution.
toramiko is offline   Reply With Quote
Old Nov 22, 2006, 10:57 AM // 10:57   #11
Desert Nomad
 
Carth`'s Avatar
 
Join Date: Apr 2006
Default

/notsigned
Carth` is offline   Reply With Quote
Old Nov 22, 2006, 12:58 PM // 12:58   #12
Jungle Guide
 
broodijzer's Avatar
 
Join Date: Jan 2006
Guild: void
Profession: Mo/
Default

come on, make the casual player have a nice high lvl title too
broodijzer is offline   Reply With Quote
Old Nov 22, 2006, 01:26 PM // 13:26   #13
Wilds Pathfinder
 
Angel Develin's Avatar
 
Join Date: Sep 2005
Location: Lions Arch
Guild: Minions of Kronos
Profession: N/Me
Default

I like it the way it is.
/not signed

I like it when titles like this give "casual" gamers more hope and joy to play more and get more titles.
Angel Develin is offline   Reply With Quote
Old Nov 22, 2006, 01:30 PM // 13:30   #14
Grindin'
 
Thom Bangalter's Avatar
 
Join Date: Dec 2005
Location: MO
Profession: E/Mo
Default

Titles are for grind. The game is already carebear friendly as-is, and they need something to keep people playing so that they can keep the servers going.
Thom Bangalter is offline   Reply With Quote
Old Nov 22, 2006, 01:59 PM // 13:59   #15
Frost Gate Guardian
 
Join Date: Jul 2006
Default

Quote:
Originally Posted by Thom Bangalter
Titles are for grind. The game is already carebear friendly as-is, and they need something to keep people playing so that they can keep the servers going.
Actually, they need something to get people to buy the next chapter to keep the servers going. The titles, taken by themselves, are financially counter-productive, as they encourage people to use more of arenanet's computing resources than they otherwise would.
mrgoat is offline   Reply With Quote
Old Nov 22, 2006, 02:31 PM // 14:31   #16
Forge Runner
 
Join Date: Jan 2006
Default

Quote:
Originally Posted by mrgoat
Actually, they need something to get people to buy the next chapter to keep the servers going. The titles, taken by themselves, are financially counter-productive, as they encourage people to use more of arenanet's computing resources than they otherwise would.
This is just completely and utterly wrong. What on earth do titles have to do with computing resources.

It's like saying IMDB can only index 15000 movies, or they'll start losing money due to "increased" load on servers.

The size of database and in-game features has zero (0) impact on server operations, as long as the core design of the game changes.

Changing all missions to 128 players, now that's different. But titles, inventory space, name lengths, etc, etc. Those have zero impact on anything.
Antheus is offline   Reply With Quote
Old Nov 22, 2006, 03:09 PM // 15:09   #17
Wilds Pathfinder
 
Relambrien's Avatar
 
Join Date: Jan 2006
Location: Delaware, USA
Guild: Error Seven Operators [Call]
Profession: W/
Default

Sorry if this has already been posted, don't have the time to check.

The reason it's so easy is because of Hero Skill Points. You get two of them for every new rank in Sunspear and Lightbringer that you get. Therefore, the more ranks, the more hero skill points you get, which I'm pretty sure is what Anet wants.

Besides, the military in the real world (not just America) has many different ranks...I can tell you that the American military has 26 (including "of the (service)" enlisted, warrant officers, and "of the (service)" officers) different ranks for each service. That number might be one or two off, I'm going from memory here, but you get the point.

So yeah, the more ranks, the more hero skill points, the more skills you can get, gg.

As for the psychological aspect, I don't understand why seeing a rank 5 Sunspear should be as impressive as seeing a rank 5 Gladiator. You know how easy or difficult each title is. To me, at least, the number has absolutely no effect on how impressed I am until I know what the title is, too.
Relambrien is offline   Reply With Quote
Old Nov 22, 2006, 04:38 PM // 16:38   #18
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

You can't even show it under rank 6.
But you'll get a better Sunspear resurrection signet with more ranks.

So there is a reason to make it up to rank 10. (100% energy PvE resurrection)

But no reason to make it a 4 rank title.
MithranArkanere is offline   Reply With Quote
Old Nov 22, 2006, 05:09 PM // 17:09   #19
Krytan Explorer
 
Fender's Avatar
 
Join Date: Aug 2005
Location: Ohio
Guild: XoO
Default

Quote:
Originally Posted by Antheus
This is just completely and utterly wrong. What on earth do titles have to do with computing resources.
People that normally would be happy w/ a standard mission reward go back for masters.
People that normally just run through the explorable areas now hug the walls.
People go and cap unnecessary elites.

There are MANY other examples of how titles increase the load on ANet's servers. With out them, people wouldn't play as much, which would decrease bandwidth and server capacity requirements.

Having said that, however, there's a delicate balance between giving people pointless things to do (titles) to keep them around for the next chapter and the extra server load that this causes. They obviously want people to keep playing and buy the next chapter, but if people play all day, every day, ANet probably loses money on those clients simply because of bandwidth costs.
Fender is offline   Reply With Quote
Old Nov 22, 2006, 05:21 PM // 17:21   #20
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

I would still cap all the elites and get all the missions perfect without the titles, and I won't hug walls, but would enter at least each area once and se most of it.
MithranArkanere is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:24 AM // 10:24.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("